Camille, the Steel Shadow
All values in blue are meant to give a general idea of the ability's properties, and are subject to change.
Recommended Positions: Solo Sidelane, Solo Midlane
Innate: Precision Protocol
Camille analyzes the nearest visible enemy champion within X units over X seconds, marking them for X seconds if they remain visible for the duration. Damaging a marked target will silence them for X seconds if they have more AP, or disarm them for X seconds if they have more AD.
This effect has a X/X/X second cooldown (based on level).
Q: Stainless Blades
FIRST CAST: Camille's next basic attack has X bonus range, deals (X/X/X/X/X% total AD) bonus physical damage, and grants X/X/X/X/X% bonus movement speed for 1 second. Stainless Blades can be re-activated within 3.5 seconds at no extra cost.
SECOND CAST: If re-activated at least 1.5 seconds after the first attack, Stainless Blades's damage is doubled and 40% to 100% (based on level) of the total damage is dealt as true damage.
W: Tactical Sweep
After a 1.1 second delay, Camille sweeps her leg to deal X/X/X/X/X + (X% bonus AD) physical damage to all enemies in a cone in the target direction, disarming herself for the duration.
Enemies hit by the outer half of the cone take X/X/X/X/X% + (X per 100 bonus AD) of their maximum health as bonus physical damage (capped at 300 against monsters) and are slowed by 80%, decaying over 2 seconds. Camille is healed for the bonus damage dealt against enemy champions.
Non-epic monsters take 50% damage from Tactical Sweep.
Camille fires a grapple in the target direction. If the grapple collides with terrain, Camille will dash toward and bind to the terrain for 0.75 seconds.
While bound, Camille can re-activate this ability to dash in the target direction, dealing X/X/X/X/X + (X% bonus AD) physical damage to enemies near the landing location. The range is doubled towards nearby enemy champions.
She prematurely stops upon colliding with an enemy champion, stunning them and adjacent enemy champions for 0.75 seconds, while also gaining X/X/X/X/X% bonus attack speed for 5 seconds.
Other abilities besides Excision can be used while grappled or during the dash.
Camille rappels upwards after a X second delay, becoming untargetable for up to X seconds.
During this time, Camille can select a landing location, dropping down after X seconds or upon re-activating the ability. Camille will perform a pincer attack at her landing location, dealing X/X/X + (X% bonus AD) physical damage to nearby enemies, before returning to her initial location after X seconds.
If only one enemy champion was hit, Camille will grab them and grapple back upwards. After X seconds, she will drop them at her initial location and skewer them, dealing X/X/X + (X% bonus AD) physical damage and rooting them for X seconds.